✦ Integration and Real-Time VFX for games

Technical art that makes games feel alive.

I create shaders, real-time VFX and gameplay feedback systems inside game engines, supported by professional motion graphics experience and a background in 3D animation.

Carlos Grados Huerta brand mark

VFX - SHADERS - GAME FEEL

About

Art, timing and implementation.

I am a Mexican Technical Artist dedicated to creating shaders and visual effects for games. My work sits between art and implementation, creating shaders, animations, particle systems, feature transitions and game-feel inside Unity and other game engines.

I also bring professional experience in advertising motion graphics and a background in 3D animation, strengthening the timing, composition and visual storytelling behind my real-time work.

Software & Workflow

Tools I use to build real-time effects.

Game engines, 3D tools, compositing software and AI-assisted workflows for faster iteration, optimization and creative exploration.

Contact

Let’s build something visually exciting.

Available for Technical Art, Real-Time VFX, Unity integration and game polish opportunities.